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I am a Berlin-based sound designer and music producer/composer for various visual media, namely in content for games, film, theatre and sound installations.

I see sound is a means to bring additional, omnipresent thoughts, associations and emotions into an existing image, video or space - Sides of a story that the audience might experience on a subconscious level.
The atmospheres created by sound can add layers to an existing story, or create a new, parallel one altogether, residing in the same space that the viewer sees or visits.

 

I cultivated my artistic sensibilities through painting, drawing, and an insatiable appetite for music. It was this intersection of visual and auditory stimuli that laid the foundation for my unique approach to sound design and music production. Each image I encounter—whether static, dynamic, or within my surroundings—triggers sounds in my imagination. Conversely, every sound I hear conjures vivid imagery, representing a particular sound or musical element.

I aim to create a continuous aesthetic that threads through my work as both a sound designer and musician. My diverse portfolio—spanning horror, sci-fi, and surrealistic short films, experimental media, and my own music—reflects my belief that sound design is an artistic discipline that enables me to explore themes I find personally compelling: psychological stress, existential angst, and the disorienting sensation of existing between multiple realities.

If you want to know more about what I do, how and why I do it, take a look or have a listen to an episode of the Musotalk podcast I was invited to by my long time friend fellow Berlin-based musician, Mika the Elephant.
We look into sound design  from the perspective of a musician, a producer, a designer and even a painter. It was a lot of fun and it's in English.  

Sounddesign nicht nur für Videospiele - PraxisTalk
Play Video

(if you're short on time, we really get into who I am and what I actually do at around 2:52 mins into the video)

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